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| <font size="+2">'''[[Adafruit_GFX库]]'''</font><br><br> | | <font size="+2">'''[[Adafruit_GFX库]]'''</font><br><br> |
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− | <font color="dodgerblue" >'''BLACK 0'''</font>
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− | <font color="dodgerblue" >'''WHITE 1'''</font>
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− | <font color="dodgerblue" >'''INVERSE 2'''</font>
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− | - <font color="forestgreen">Adafruit_GFX(int16_t w, int16_t h)</font>
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− | - <font color="forestgreen">drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color)</font>
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− | - <font color="forestgreen">drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color)</font>
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− | - <font color="forestgreen">drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color)</font>
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− | - <font color="forestgreen">drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)</font>
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− | - <font color="forestgreen">fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)</font>
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− | - <font color="forestgreen">fillScreen(uint16_t color)</font>
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− | - <font color="forestgreen">invertDisplay(boolean i)</font>
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− | - <font color="forestgreen">drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)</font>
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− | - <font color="forestgreen">drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,uint16_t color)</font>
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− | - <font color="forestgreen">fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)</font>
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− | - <font color="forestgreen">fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,int16_t delta, uint16_t color)</font>
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− | - <font color="forestgreen">drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color)</font>
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− | - <font color="forestgreen">fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color)</font>
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− | - <font color="forestgreen">drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color)</font>
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− | - <font color="forestgreen">fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color)</font>
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− | - <font color="forestgreen">drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color)</font>
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− | - <font color="forestgreen">drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg)</font>
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− | - <font color="forestgreen">drawFastHLine</font>
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